My first book, co-edited with Nicola Whitton, and co-authored with esteemed games research colleagues across the UK and US, has just been published!
We set out to produce a clear, usable guide for anyone involved in teaching (whether teachers, lecturers or trainers) who is interested in the benefits of using games and game design elements within their sessions or courses, but lack the knowledge/availability of suitable games or technical ability to create their own: the chapters therefore cover design and effective integration within curricular elements. To this end, we also interviewed ten experts, drawn from the games design industry (including Jesse Schell, Jacob Habgood, Richard Bartle, Nikki Pugh and others), and the book features tips and advice from them throughout.
For a limited time, Routledge are offering 20% off the price of the book on their own site: use code AC2012 and the link:
Note: to get free postage on the Routledge site you need to spend over £30 – but you can add other books from their huge selection at the same discount to take it over this threshold. Why not add Nic’s earlier book Learning with Digital Games, to get a good gaming pair?
It’s also available through Amazon, including a Kindle edition: