Publications

Books

Parry, R; Moseley, A. & Page, R. eds. (2017: forthcoming) Museum Thresholds. Routledge: New York.

Moseley, A. & Whitton, N. eds. (2013) New Traditional Games for Learning: A Case Book. Routledge: New York.

Whitton, N. & Moseley, A. eds. (2012) Using Games to Enhance Learning and Teaching:a beginners’ guide. Routledge: New York.

Book Chapters

Moseley, A. & Kristiansen, E. (2017: forthcoming) “Games in the Lobby: a playful approach” in Parry, R; Moseley, A. & Page, R. eds. Museum Thresholds. Routledge: New York.

Moseley, A. (2017) “Cloud or Dinosaur: an invitation to play” in Poulsen, M. ed The Power of Play. Counterplay publications: Aarhus, Denmark.

Moseley, A. (2013) “Assessment: A Case for Integration” In T. Connolly et al. eds Psychology, Pedagogy and Assessment in Serious Games. IGI Global.

Moseley, A. (2011) “Immersive Games: An Alternative Reality for Museums” in Beale, K. ed. Museums at Play, MuseumNext: London.

Journal Special Issues

Moseley, A. ed. (2017: forthcoming) International Journal of Games Based Learning special issue on Playful Learning, Spring 2017.

Whitton, N. & Moseley, A. eds. (2014) Simulation and Gaming special issue on Engagement, Vol. 45, No. 4-5, August-October 2014.

Journal Articles

Whitton, N. & Moseley, A. (2014) “Deconstructing Engagement: rethinking involvement in learning” in Whitton, N. & Moseley, A. eds. Simulation and Gaming special issue on Engagement, Vol. 45, No. 4-5, August-October 2014.

Moseley, A. (2012) “An Alternate Reality for Education?: Lessons to be Learned from Online Immersive Games”, International Journal of Games Based Learning, Vol 2, No. 3, pp32-50.

Omodele Fyle, C., Moseley, A., Hayes, N. (2012) “Troubled times: the role of instructional design in a modern dual-mode university?”, Open Learning, vol. 27, no. 1, pp53-64.

Badge, J.; Johnson, S., Moseley, A. & Cann, A. (2011), “Observing Emerging Student Networks on a Microblogging Service”. JOLT, vol 7, no 1 (March 2011). Avaliable: http://jolt.merlot.org/vol7no1/cann_0311.htm

Published Conference Proceedings (peer reviewed)

Parry, R.; Moseley, A.; Kristiansen, E.; Page, R. (2014) “On A New Threshold: Experiments In Gaming, Retail And Performance Design To Shape Museum Entrances”. Museums and the Web, Los Angeles, 2014. Available: http://mw2014.museumsandtheweb.com/paper/on-a-new-threshold-experiments-in-gaming-retail-and-performance-design-to-shape-museum-entrances/

Moseley, A. (2013): “Learning in Context Through Games: towards a new typology”. 7th European Conference on Games Based Learning, Porto, Portugal, 3-4 October 2013.

Moseley, A., Page, R. & Parry, R. (2013). “The Creative Charette: Enabling Collaboration in the AHRC Research Network, Transforming Thresholds”. The Knowledge Exchange: An Interactive Conference, Lancaster University. Available: http://thecreativeexchange.org/sites/default/files/ke_conf_papers/paper_2.pdf

Hildmann, J. & Moseley, A. (2012): “SimpleThings – Erlebnispädagogik mit einfachen Mitteln”. Proceedings of the Internationaler Kongress für erleben und lernen (International conference for experiential learning), Augsberg, Germany, 28-29 September 2012.

Moseley, A. (2011), “Pass Go Quickly: Use of a Board Game to Provide Efficient and Effective Training in Course Design Concepts”. 5th European Conference on Games Based Learning, Athens, Greece, 20-21 October 2011.

Moseley, A. (2010), “Roll, Move Two Steps Back, and Admire the View: Using a Games-Based Approach for Effective Course Design”. 4th European Conference on Games Based Learning, Copenhagen, Denmark, 20-21 October 2010.

Paper [Word .doc]
Presentation [Flash-based Prezi, opens in browser]

Culver, J.; Moseley, A.; Piatt, K.; Whitton, N. (2009), “Motivation in Alternate Reality Gaming Environments and Implications for Learning”. 3rd European Conference on Games Based Learning, FH JOANNEUM University of Applied Sciences, Graz, Austria, 12-13 October 2009.

Presentation [Flash-based Prezi, opens in browser]

Other Publications

Moseley, A. (2013) “Foreword” in Baek, Y. & Whitton, N. Cases on Digital Game-Based Learning: Methods, Models, and Strategies, IGI Global, pp.xix-xx.

Moseley, A. (2009) “Reality Bytes” in Viewfinder: Journal of the British Universities Film & Video Council, Issue 75 (June 2009), pp.12-13.

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