I’m just returning from a day in London with my games and learning colleagues – Katie Piatt, Simon Brookes and Nic Whitton. Katie had found out about an intriguing centre called Hint Hunt near Euston, which has two themed ‘puzzle’ rooms for 3-5 people to tackle. For those who can remember the Crystal Maze or Treasure Hunt, being locked in an area and having to solve puzzles to escape may re-awaken some memory cells and give you an idea of the challenge.
I don’t want to reveal any secrets about the room we entered (John Munroe’s room) but I’d like to share a few thoughts about the day.
We were given a brief intro from the very friendly organisers, and told about the aim: to escape the room within one hour. Then we were inside, the door locked, and a very plain looking study room in front of us. Plain, that is, until we started looking deeper: pictures, books, desks all started to reveal some intriguing information…
For the next hour we were completely immersed. Whilst Simon grappled with a wooden box, Katie was flicking through books with strange symbols, Nic writing down code words and numbers we were finding, as I scrabbled under furniture for hidden objects. Just when we felt we’d hit a brick wall or a red herring, a bell would sound, and a quick message appear from our omnipresent hosts – leading us gently to another corner of the room.
There were many surprises in the hour, which I can’t reveal here, and some truly outstanding puzzles which required all of our combined efforts. At times we overworked the problems – looking for deeper meaning in the effective, but slightly underused, narrative (and this was our only complaint, reflecting afterwards: the narrative could have been more embedded in the puzzles – whereas actually we didn’t need to engage with it too much to solve the room).
We managed to escape with 3 minutes and 2 seconds to spare – a little more than the record time of 7 minutes, but not too bad: and certainly felt extremely proud at our achievement.
Reflecting afterwards, we wondered about the use of such a situated puzzle in learning and teaching. The benefits for team/group work are obvious – we had to work extremely well as a team to solve the range of puzzles scattered across the room – but we also wondered about the strength of narrative for discipline areas (research methods, or chemistry/physics/history) for student and staff group training. In particular, we discussed the possibility of using a standard classroom or lecture theatre as a stage for a puzzle scenario (using standard objects in those rooms).
All in all, a fantastic experience. We’ll be back to try the second, slightly harder Zen room; but also thinking about ways to use such an approach in our own teaching. Wait a minute… just press on that drawer there…